Topic: Charlie Kaufman does Kickstarter

Anomalisa.

So Kaufman heads to Kickstarter because ...

Our goal is to produce this unique and beautiful film outside of the typical Hollywood studio system where we believe that you, the audience, would never be allowed to enjoy this brilliant work the way it was originally conceived. We’ve been working in the television and movie industry for years and we just want to make something ourselves. Something pure. Something beautiful.

My question to those playing along at home is what does this mean for the traditional funding model, and should the studios be concerned?

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Re: Charlie Kaufman does Kickstarter

Dave wrote:

My question to those playing along at home is what does this mean for the traditional funding model, and should the studios be concerned?

Here's the problem. And I've held this ever since Louie CK did his first experiment. But the thing is, you NEED to already be Kaufman or Louie Ck in order to pull something like this off. Because there is literally no way to make an indie widely profitable, on the level that kickstarter let's you fund it.

What I mean is that, kickstarter has made it soooo frickin simple to get something funded, from people all around the globe. But there is no way to release it once it's done and actually make enough money to make it profitable to be able to make another one. Because unless you have a fanbase that will go "Holy Shit it's Kaufman (or Louie CK) doing a thing, I'm going to go buy that.". NO ONE on the face of the planet, no matter how well you try to market yourself, is going to go "Holy Shit Chris Walker is doing a thing!" Because who the fuck is Chris Walker? Never heard of him.

Once we can have something to overcome that. Then we can start talking about it being a threat. But for now it's a closed loop system of people getting funded, making thier project, and having to get funded again...and the loop continues. With a few outliers.


Anyways. The film looks like it could be awesome, and I'm a big fan of Kaufman and of stop-mo so this should be interesting.

Last edited by BigDamnArtist (2012-07-13 06:25:19)

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

What about this scenario.

  • Kaufman makes a thing. People love it. Hollywood gets nothing.

  • Other film makers, maybe Phil Tippett, make a thing. People love it. Hollywood gets nothing.

How long do you think it will be until independent digital distribution channels pop up?
Will bigger name talent to get on board?

Last edited by Dave (2012-07-13 07:14:51)

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Re: Charlie Kaufman does Kickstarter

Dave wrote:

What about this scenario.

  • Kaufman makes a thing. People love it. Hollywood gets nothing.

  • Other film makers, maybe Phil Tippett, make a thing. People love it. Hollywood gets nothing.

This is already happening, which is awesome. And I think it will probably keep happening, which could be awesome. The issue is:

Dave wrote:

How long do you think it will be until independent digital distribution channels pop up?

A lot longer than it should, maybe even too long to catch the wave. The thing is, we already have a plethora of ways to distribute (Youtube, vimeo, etc etc). But none of those ways provide a way to market or make money off of your project.

An example: Most major movies these days will get marketing everywhere on the web (I'm gonna stick to the web here, but you can imagine how it would apply to TV/radio other formats) there are banner ads on every site you go to, youtube trailers in front of videos. People KNOW that this fucking thing is coming out. And the films budget shows that price (What is it, a movie's budget is actually a third marketing or something like that).

But an indie kickstarter funded thing just can't do that. So unless you're Louis CK or Kaufman, and can get that kind of marketing just because you're doing a thing, no one is going to know that you're thing exists. Obviously there are a few steps you can take, but nothing even remotely on the level of people of would need to reach in order to make it profitable.

So really the only way i can see this becoming a thing is:

1) We need someone, somewhere to figure out how to and then actually set up a system to market a movie at a high level and to wide audience, and then to do it, EXTREMELY CHEAPLY, and that's the key part.

2) We need a place where movies can be hosted, in high quality, in either a pay to watch format (You know 3 bucks to watch the movie) or some sort of netflix style with ads. (I'm not even remotely experienced with establishing or running this kind of operation, so there may be more options, but this is what I got.)

3) All of this would need to be cheap enough and reliable enough to be run off a kickstarter budget, and produce enough enough FOR THE ARTISTS that they can become self suffiecient enough to not have to rely entirely on kick starter or other funding sources.

So, I think it COULD happen, but it's going to take some serious genius behind it to make a viable option for true indie stuff. And I think that by the time it becomes a viable option it'll have missed the wave of support.

EDIT: On further thought. It could work to just have step one, and then have the artists sell the film on their own. But that could get extremely hectic and be a huge headache for the artists. But the key factor is still getting enough people interested in your thing.

Last edited by BigDamnArtist (2012-07-13 08:50:18)

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

Perhaps you could leverage an existing distribution platform?

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Re: Charlie Kaufman does Kickstarter

That's one way to do it. But I still think you would run into the issue of getting people to bother with it. What I mean is that, I'm sure there would be a small niche that would love spending hours digging through pages of movies to find something that interested them, and who wouldn't mind paying the fee to try something out.

But then you have the rest of the world that doesn't actually seek out new media in that fashion. The people that have no idea whats playing except for the trailers they've seen blasted in their face. And from my experience that's the vast percentage of the population. So, while the distribution method might work (And it would actually be nice if it could piggy back on something like steam that already has a wide dedicated fan base that might dig something like that.) you still hit the wall of actually telling enough people about your movie, and getting them interested enough to seek it out.

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

I think there are probably a couple of differing opinions on this, perhaps we'll see it come up in an intermission.

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Re: Charlie Kaufman does Kickstarter

Probably, like I said, I could be entirely wrong. But I don't know how to get past that wall. I really wish I did, but I don't.

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

http://distrify.com/ is another platform that could be used.

The problem with creating a cheap way to advertise is we would be inundated with every bit of crap that managed to get a bit of Kickstarter funding.

Chris, sort that out and we can all announce feature projects in time for the weekend!

Extended Edition - 146 - The Rise Of Skywalker
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Re: Charlie Kaufman does Kickstarter

Well yeah. It definitely has issues, but I was just outlining what I think would need to happen in order to turn a kickstarter workflow into something that could be financially viable.

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

I whole-heartedly agree with you about the cost === value misconception in audiences. The problem with your alternative of leveraging smaller online communities in a broader sense is that these communities are far smaller than you would think, and they're also the kind of communities that are hesitant to spend money.

Point in case I always bring up is something like Attack the Block, which got a US release after being a hit on the festival circuit. Now this thing was being pimped like crazy by pretty much every major movie website on the internet, everyone was posting rave reviews for it, URGING people to watch this movie, and this went on for probabaly a month of more. And the end result? 1 million box-office domestic. That right there is near the top-end of the amount of money you can get from word-of-mouth online if you're a relative unknown (which Joe Cornish was largely in the US, as were the actors).

Anytime you see a huge "breakout" hit like Paranormal Activity, that didn't happen through online buzz. That happened through an extensive and very smart marketing campaign by Paramount, a marketing campaign that probably cost 10-15 million dollars at the least.

So while the community-targeted approach can work, the amount of money you can realistically get that way is very small, so the scale of the projects is destined to be tiny.

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Re: Charlie Kaufman does Kickstarter

The equating of cost with value is largely the result of marketing. Big-budget productions have big budgets for marketing, often in the neighborhood of tens of millions of dollars. It makes no sense spending $25 million to market a $2 million film, so such films (and games as well) always rely more on word of mouth.

But make no mistake. Word of mouth is *extremely* effective. Portal was one part of an inexpensive set of games. Angry Birds and Bejeweled cost much less than Medal of Honor and had little marketing. My Big Fat Greek Wedding and The Full Monty became phenomena with very little advertising.

The person who wants to pirate a big-name game instead of buying (or getting for free) a small-name game is doing so because the big-name game's marketing was very effective. But word of mouth can make anything into a big name.

I guess what I'm saying is that the DiF panel needs to do a striptease and throw birds and jewels thru wormholes, and we all need to tell everyone we know.

Warning: I'm probably rewriting this post as you read it.

Zarban's House of Commentaries

Re: Charlie Kaufman does Kickstarter

Squiggly_P wrote:

I'd rather have a hundred people pay me five bucks for a thing than have ten million people pay me fifty bucks for a thing, cause the thing - the most important part of all of this, the resulting work - will be better and will be more appreciated by that hundred people than it would ever be by that ten million. It's just disposable entertainment to most of those people.

And that's all very bohemian and feel good of us, but if we approach it like that, we don't get to keep making stuff. I mean that's the simple truth of it. It's the age old dilemma of the artist, you can make good work and make one of it, or you can make work that sells and make more of it, and sneak in the good ones.

I think that with the way distribution and marketting has evolved with the internet, there probably is room to make good work and have it appeal to a broader audience and make money on it, but it'll take some serious work to figure it out. AND BEFORE you go ape shit on me, by broader audience I mean, you can reach more people who will appreciate whatever you've made. if there's one thing the internet has taught us is that no matter what you're into, somewhere out there someone else is into it too. You just might be on opposite sides of the planet. And that's where a lot of art has stumbled in the past, because there was no way to get those people together.

So the audience is out there, it's just a matter of reaching everyone who would be interested in it, which is where it gets tricky.

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

I think we're missing something critical. Kickstarter and its ilk could potentially bring a lot of new talent to the field, who would otherwise not be financially able to dedicate a year to a project.

It's easy to damn because we can't see a way around an obstacle, but the point is this is now a thing. This is working; people are contributing significant money to projects they believe in, and it's only a matter of time until entities (Amazon studios anyone?) step up to make some money distributing other peoples work.

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Re: Charlie Kaufman does Kickstarter

Zarban wrote:

The equating of cost with value is largely the result of marketing. Big-budget productions have big budgets for marketing, often in the neighborhood of tens of millions of dollars. It makes no sense spending $25 million to market a $2 million film, so such films (and games as well) always rely more on word of mouth.

I disagree with the concept that word of mouth is different than regular advertising. One way to look at advertising is as a guaranteed way to generate word of mouth - after all, no one is going to see a movie without that last step of saying to somebody "Hey did you hear about movie x? We should go see that.". Advertising is just a way of forcing something to be a large enough part of popular culture for a time that people pretty much have to talk about it.

Additionally, you can't present word of mouth as an alternative to traditional advertising because there's no way to reliably generate word of mouth other than advertising. Plenty of great movies get great reviews and have people in-the-know talking about them, and wind up failing financially (see the Attack the Block example). A movie/game/song/whatever needs to capture the zeitgeist in order to receive the level of word of mouth in order to be successful and there's just no way to guarantee that even if your movie is 50 Shades of Sparkly Vampire Avengers starring Carly Rae Jepsen.

Maybe 50 million (or whatever is the average hollywood advertising budget) is the price you have to pay to be a part of the conversation. In which case, does it really not make sense to spend 50 million marketing a 2 million dollar film? The audience doesn't care how much the movie cost, they just care that it's the hot movie of the moment that everybody else wants to go see. It could be Avatar or it could be Paranormal Activity.

I guess my point is that if they can make Lord of the Rings for 90 million per movie, then there's no reason for any movie to cost more than 90 million (before marketing). Two of the most visually stunning movies I've ever seen (The Fountain and The Fall) cost around 30 million. And if John Carter had only cost 50 million, it would have been a financial success - even assuming a 150 million marketing budget. Making the seemingly reasonable assumption that marketing should cost less than the product itself probably causes the massive spectacle-driven film trend we've seen recently moreso than "dumbing it down for a larger audience".

BigDamnArtist wrote:

Here's the problem. And I've held this ever since Louie CK did his first experiment. But the thing is, you NEED to already be Kaufman or Louie Ck in order to pull something like this off

The thing is Kaufman and CK became famous through the old system because they're old. That's the system that was in place for acquiring fame at the time. However, the gap between "internet famous" and "actually famous"  is getting slimmer every day. There's theoretically no reason that someone couldn't build up a level of fame through a YouTube, a blog, a podcast, or something that would give them enough fans to self-finance through KickStarter at the level Kaufman or Amanda Palmer are - or even to start with smaller KickStarter projects and build to larger ones.

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Re: Charlie Kaufman does Kickstarter

dodgson wrote:
BigDamnArtist wrote:

Here's the problem. And I've held this ever since Louie CK did his first experiment. But the thing is, you NEED to already be Kaufman or Louie Ck in order to pull something like this off

The thing is Kaufman and CK became famous through the old system because they're old. That's the system that was in place for acquiring fame at the time. However, the gap between "internet famous" and "actually famous"  is getting slimmer every day. There's theoretically no reason that someone couldn't build up a level of fame through a YouTube, a blog, a podcast, or something that would give them enough fans to self-finance through KickStarter at the level Kaufman or Amanda Palmer are - or even to start with smaller KickStarter projects and build to larger ones.

Yeah, that kinda came out wrong. What I meant is that you need to have some sort of already established fan base in order to be able to pull off "Everyone will watch my thing, because I'm making a thing. (Regardless of what they actually know about that thing.)" eg: All I have to say is Charlie Kaufman and kickstarter and half this forum will be there no matter what. I can't do that with, say, a project I'm doing; because no one gives a flying fuck about what I'm doing, I have to make people interested in the project itself before people will watch it. (Using myself as the example cause it's easier, just replace me with whatever nobody indie filmmaker is trying to do a thing.)

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

BigDamnArtist wrote:

What I meant is that you need to have some sort of already established fan base in order to be able to pull off "Everyone will watch my thing, because I'm making a thing. (Regardless of what they actually know about that thing.)" eg: All I have to say is Charlie Kaufman and kickstarter and half this forum will be there no matter what. I can't do that with, say, a project I'm doing; because no one gives a flying fuck about what I'm doing, I have to make people interested in the project itself before people will watch it. (Using myself as the example cause it's easier, just replace me with whatever nobody indie filmmaker is trying to do a thing.)

Oh, definitely agreed that one needs a fanbase to effectively pull off a Kickstarter campaign. But there's no reason you (or me, or any nobody indie filmmaker) couldn't start with smaller projects, build a fanbase, and leverage that to bigger and bigger projects/fanbases - pretty much like Rob Schrab and Dan Harmon did with Channel 101, though leading to something like The Guild funded through Kickstarter rather than TV writing/directing.

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Re: Charlie Kaufman does Kickstarter

I absolutely agree (I mean that's at least a partial reason for me doing my LP series). But that's not what I was talking about. Or at least not the circumstances of what I was talking about. Dave asked if this type of thing posed any real threat to traditional forms of funding or the studios. And basically my point was that, until people don't have to already be famous before going to kickstarter in order to be able to actually make a profit on their thing right out of the gate, then no it's not.

People can make shit all day long (And they should), and they can lose money on those films all day long (Which sucks, but is basically the way it is right now). So until it's possible for people to market and turn a profit on their films, there is absolutely no threat to any established system; because right now it isn't a system, it's a flow, of cash moving from kickstarter investors into films.

EDIT: Just reread your post, I think lines are being crossed here. Let me clarify:

dodgson wrote:

Oh, definitely agreed that one needs a fanbase to effectively pull off a Kickstarter campaign.

I'm not talking about the campaign itself,because I have plenty of friends who have successfully funded their campaigns despite being a relative nobody, and there are obviously a lot of things being funded for people that aren't Louis or Kaufman. What I'm talking about is afterwards, once it's done and released and they are selling it.

I mean take for example Louis CK's experiments, he sold his DVD for whatever you wanted to pay. Which is awesome, but the only reason he got so much free press and so many people flocking to it, is because he's fricking Louis CK, of course people are going to flock to whatever he's doing and give him money. but any Joe Schmoe comedian that tried the same thing would probably fail, because 1) Nobody would give a shit, because who cares about what some nobody is doing. 2) They don't have that established fan base that is going to flock to them and buy their stuff in bulk. And so while it's great that Louis CK can make a billion dollars or whatever doing his little experiment, no one else could (Or at least very few people).

Now just extrapolate that onto kickstarter. When Tippet finishes his film you know there are going to people lining up around the block because "Holy crap are you kidding me? Tippet made an indie film on kickstarter money?! I gotta see that!" Versus, me having to actually try and make people interested enough in my thing to bother spending a couple bucks on it and actually watch it (See my previous posts on why that doesn't work nearly well enough for it to be worthwhile from a business sense). One is financially viable, the other isn't.

And that's what it all comes down too, because it's great that you can get something funded and make it, but you're still going to have to work a day job to pay the bills. Until the whole kickstarter thing can become a self sustaining system and people can actually do that as their JOBS and not a hobby, it's not going to be a threat to anyone.

Last edited by BigDamnArtist (2012-07-19 17:50:52)

ZangrethorDigital.ca

Re: Charlie Kaufman does Kickstarter

You don't have to be famous, you just need to network. Like always.

For example, what if MadGod tips it's hat to a production by Trey (because of network), driving eyes and funding?
What if Trey then tips his hat to a production by Teague, (because of network) driving eyes and funding?
Or, real life example, Eddie tips his hat to a kick arse MMA production which drives eyes and funding?

Backers become your initial audience and word-of-mouth advertising campaign.

Technology doesn't replace the need to build networks and community. I recommend people I've met or worked with for jobs in corporate land, same as in creative land. Same shit with kickstarter; people trust recommendations by people they know.

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Re: Charlie Kaufman does Kickstarter

dodgson wrote:

Additionally, you can't present word of mouth as an alternative to traditional advertising because there's no way to reliably generate word of mouth other than advertising. Plenty of great movies get great reviews and have people in-the-know talking about them, and wind up failing financially (see the Attack the Block example). A movie/game/song/whatever needs to capture the zeitgeist in order to receive the level of word of mouth in order to be successful and there's just no way to guarantee that even if your movie is 50 Shades of Sparkly Vampire Avengers starring Carly Rae Jepsen.

ZangrethorDigital.ca